Stugan Update 3: Contrast

As I’ve worked on Sunshine, I have regularly felt like the game just doesn’t add up yet. As though the individual pieces make sense but they don’t yet come together into a cohesive whole. For awhile I thought this was just because I hadn’t implemented enough of the gameplay. But now that I’m further along …

Progress on Sunshine and Trigger

It’s been a long time coming, but my artist has been working at an amazing pace to get assets done for the Trigger demo. It’ll be out by the end of the month. If you want to help us finish this game and make sure my artist gets paid, stay tuned for the upcoming crowdfunding …